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How to Get Paladius in Palworld 1.0 — Location, Fight & Breeding

By Palworld Gaming Team · Updated 27 October 2026 · Palworld 1.0

Quick answer: Paladius cannot be bred from other Pals in Palworld 1.0 — our check of the full 1.0 combination table (all 44,850 parent pairings, from the PalCalc game-file dataset) found exactly one recipe: Paladius + Paladius. Your first Paladius comes from the wild: the level 60 Alpha boss in the far north of the Desiccated Desert, around (451, 680), northwest of the Deep Sand Dunes fast travel point (KeenGamer 1.0 guide; GameSkinny). It fights alongside Necromus, so this is a two-boss fight, not a solo duel. With 145 Defense — the second-highest in the game — Paladius is one of the tankiest Pals you can own, and it triple-jumps as a mount.

Can you breed Paladius from other Pals in Palworld 1.0?

No — and the 1.0 data leaves no room for doubt. We searched the entire Palworld 1.0 breeding table (all 44,850 possible parent pairings, from the PalCalc game-file dataset): exactly one pairing produces Paladius — Paladius + Paladius. That puts it in the true-breeding-only club alongside Jetragon, Frostallion, Shadowbeak, Orserk, Faleris, Selyne and Xenolord.

This is worth stating plainly because Paladius is one of the most commonly mis-sold breeding targets online. Older Early Access guides list wild egg hatches and cross-species recipes for it; none of those survive the 1.0 combination table. If a guide promises a Paladius from two ordinary Pals, check it in the breeding calculator before spending a single Cake — in 1.0, every such pairing hatches something else. The only breeding route to a second Paladius is catching two of them first and true-breeding the pair, which is how you farm better passive skills on it without changing species.

Where do you find Paladius in Palworld 1.0?

Paladius shares a single spawn with Necromus in the far northern Desiccated Desert, northwest of the Deep Sand Dunes fast travel point, at around (451, 680) (KeenGamer 1.0 guide; GameSkinny gives the same northern-desert spot). Head north from Deep Sand Dunes into the open desert; the pair patrols the far end of the dunes. The desert itself is part of the preparation: temperatures swing hard between day and night, so carry both heat-resistant and cold-resistant armour, as GameRant's boss guide recommends, or you will be fighting the weather as well as two Legendary bosses.

One caution on levels: some older, pre-1.0 guides still list this boss pair at level 50. The 1.0 guide from KeenGamer puts both Pals at level 60, so plan your team and weapons for the higher number, not the old one. Alpha Pals respawn after you defeat or capture them, so if the fight goes wrong you can return and try again — but treat each attempt as an endgame fight, not a casual catch.

How do you beat Paladius and Necromus together?

The hard part of this fight is that it is never just Paladius. KeenGamer's 1.0 guide stresses that the pair aggro together by default, which makes this the hardest of the overworld Legendary fights — and no single element covers both bosses. Necromus is Dark and folds to Dragon damage, while Paladius is Neutral and takes extra damage from Dark. KeenGamer's answer is a Dark-Dragon hybrid such as Astegon, the one Pal that pressures the pair without swapping. GameRant's guide points the same way: bring strong Dark attackers such as Frostallion Noct and Shadowbeak, whose partner skills boost Dark-type attacks, and add Hoocrates for its Dark Knowledge support boost.

Timing is the other half of the strategy. KeenGamer notes that Paladius sleeps at night, so arriving after dark lets you isolate Necromus, capture it, and come back for the second half of the pair on a separate trip. If you do fight both at once, keep your distance: Paladius charges with its spear and is shielded from the front, so GameRant and PalNerd both advise attacking from the back or sides rather than head-on, and aiming for its face rather than its helmet for critical hits. Bring Legendary Pal Spheres — GameRant is blunt that anything less carries a subpar capture chance on a boss of this tier — plus a Hyper Shield and healing items for a long battle.

What are Paladius's stats in Palworld 1.0?

From the 1.0 game files: Paldeck No. 198, rarity 20, breeding power 180, with 120 Attack (34th of 299 Pals), 130 HP (13th) and 145 Defense (2nd). That Defense figure is the headline: only Panthalus, at 200, sits above it, and the next Pals down are at 140. Paladius is a wall first and a damage dealer second — its Attack is respectable but unremarkable for a Legendary, while its bulk lets it absorb hits that would flatten most of your team.

As a mount, Paladius runs at ride speed 1,800 and, per KeenGamer's 1.0 guide, triple-jumps while ridden — the partner skill Holy Knight of the Firmament also increases its mount speed (DualShockers). That makes it a genuinely useful exploration mount for crossing rough terrain, not just a trophy. As a worker it is solid rather than elite: Lumbering 6 and Mining 6 in the game files, good enough to earn a base slot, but below the Level 7 miners such as Blazamut and the Level 8 specialists covered in our work suitability guide.

What does Paladius drop, and is it worth getting?

Per KeenGamer's 1.0 guide, both bosses drop Pal Metal Ingots, Ancient Civilization Parts and Large Pal Souls, with a rare Legendary blueprint on top: the Lightweight Hexolite Armor schematic from Paladius (Necromus drops the Hexolite Helmet schematic). Those are endgame crafting materials, so even a failed capture attempt that ends in a defeat is not wasted.

Paladius is worth getting for three separate reasons. First, as a fighter: 130 HP plus the game's second-best Defense makes it one of the hardest Pals to kill in 1.0. Second, as a mount: ride speed 1,800 with a triple jump is a real traversal upgrade. Third, as a breeder: as a parent it appears in pairings producing 71 distinct children, including Anubis, Astegon and Blazamut lines — so one caught Paladius unlocks a wide breeding tree even though Paladius itself can only be true-bred. Judge it as a tank, a mount and a breeding key, not as a top-tier base labourer, and it earns its place.

Frequently Asked Questions

Can you breed Paladius from other Pals in Palworld 1.0?

No. The full 1.0 combination table (44,850 pairings, PalCalc game-file dataset) contains exactly one Paladius recipe: Paladius + Paladius. Any cross-species Paladius recipe is an Early Access leftover or a guess.

Where is Paladius in Palworld 1.0?

In the far northern Desiccated Desert, northwest of the Deep Sand Dunes fast travel point, around (451, 680), sharing its spawn with Necromus (KeenGamer 1.0 guide; GameSkinny).

What level is the Paladius boss in 1.0?

Level 60, per KeenGamer's 1.0 guide. Older pre-1.0 guides listing level 50 are out of date for the 1.0 game.

What is Paladius weak to?

Paladius is Neutral, so it takes extra damage from Dark attacks. Its partner Necromus is Dark and weak to Dragon, so a Dark-Dragon hybrid such as Astegon pressures both (KeenGamer 1.0 guide).

What are Paladius's stats in Palworld 1.0?

From the 1.0 game files: Paldeck No. 198, rarity 20, 120 Attack (34th of 299), 130 HP (13th), 145 Defense (2nd), ride speed 1,800, and Lumbering 6 / Mining 6 work suitabilities.